Eye tracking is pretty easy to do. You just define an object or bone to track, and which axes to use when calculating rotation. Then I had a burst of inspiration, and decided to make the head swivel too. It rotates using the same guidelines, but with influence set to 30% so it doesn't move as much:
These upload a lot faster when I've had a chance to convert them from a ~70mb AVI to a ~130kb WMV. The treasure chest one I posted before was made on a different computer, which didn't have Sony Vegas, so I couldn't convert the file.
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